LuxRender testing

On 11.8.2010 by Antti Lepistö

For some reason I’ve avoided external renderers so far. Perhaps because I’ve just now got the hang of Blender’s internal renderer, compositing, lighting and such. Anyways, here’s a kitchen I modeled last weekend. After a couple of 16+ hour renders with more or less decent results I came to a conclusion that I should continue testing with a more simple setting.

Here’s the .blend.

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