Tron
Yeah, so I watched Tron today. It was ok.
Read More →This is a school project I’ve been working on for a few weeks now. Modeling was done again in Blender3D. It’s just a small walk-around-demo but sure enough a lot more work than...
Read More →Vimeo rapes the quality of the video so I uploaded the original 1280×720 version to DropBox. It’s around 40Mb. To avoid having to write my thesis I decided to try animating the red...
Read More →I decided to upload another example as it works a little better than the previous one. This model is sort of a ground grate in the upcoming space ship. Got myself into a...
Read More →I tried out importing low polygon models from Blender into Unity as a proof-of-concept for a school project. The high poly scene consisted of 275,000 vertices whereas low poly had only 278! The...
Read More →1280×720 version. I decided to give myself two days to complete this one. One day modeling in Blender and another for compositing in After Effects. It turned out decent enough.
Read More →I’m just blown away how awesome Unity3D is. I’ve known about it for some time but it’s always felt like one of those monster engines I can’t wrap my mind around. How wrong...
Read More →I really liked this competition and the whole idea of people getting their own graphics into a game. There isn’t too many submissions at least on the facebook site so I decided to...
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